發表文章 | 發起投票 |
[無圖] 基本構圖 (認真D相絕對唔靚)
(利申: 只識基本, 求高手指教)
基本構圖大致上就有幾種
最基本同出名O既就係
Rule of thirds
基本上佢係來自golden spiral
[IMG]http://i.imgur.com/FXWHAwV.png[/IMG]
於是乎
用rule of thirds 構圖個重點
好似咁
[IMG]http://i.imgur.com/trZu6RN.jpg[/IMG]
或者咁
[IMG]http://i.imgur.com/G11Hvx5.jpg[/IMG]
將一個畫面分成9格
將重點放O係每條線O既交會點
張相就會比較好睇
另外有
Rule of odd
有時構圖影人, 或者影一D物件
影單數O既效果
會比雙數好睇
[IMG]http://i.imgur.com/WstGC1C.jpg[/IMG] (呢個例子比較差)
[IMG]http://i.imgur.com/uBCQBKQ.jpg[/IMG]
當然會有例外
因為有時構圖係要Balance
所以有時可以影雙數都得
[IMG]http://i.imgur.com/3xCufT9.jpg[/IMG]
兩個人
佢地一前一後
平衡左個構圖
但上面個圖好似無咩Space
於是乎
空間都係一個構圖O既要素
[IMG]http://i.imgur.com/UsABXEB.jpg[/IMG]
隻貓前面有D位俾佢
咁樣個構圖都會好D
如果係行緊O既話
咁就梗係要有 Space to move
[IMG]http://i.imgur.com/NtrZW6Z.jpg[/IMG]
上面有講平衡
咁最平衡O既構圖
就梗係Symmetry啦
[IMG]http://i.imgur.com/Dz0g6g4.jpg[/IMG] (非廣告圖, 試鏡頭相黎)
而對稱之外,
重可以加一個 Frame
[IMG]http://i.imgur.com/MDWvQtx.jpg[/IMG]
[IMG]http://i.imgur.com/VJ5BpN8.jpg[/IMG]
[IMG]http://i.imgur.com/zHrYDg0.jpg[/IMG]
如果有時覺得一個畫面好多野
咁可以去 Simplify 佢
[IMG]http://i.imgur.com/ifCoIxw.jpg[/IMG]
當然
亦都可以有background O既情況下Simplify
[IMG]http://i.imgur.com/3YFfw1x.jpg[/IMG]
[IMG]http://i.imgur.com/3RxUBkj.jpg[/IMG]
另外影景的話
可以計返 Aspect Ratio
[IMG]http://i.imgur.com/j7mMdM9.jpg[/IMG]
(我諗住分三份, 不過畫得差......ok?)
而Viewpoint
都影響構圖
[IMG]http://i.imgur.com/ORX2spR.jpg[/IMG]
除左上面講O既
重有 Parallel
[IMG]http://i.imgur.com/8ZztkwV.jpg[/IMG]
Diagonal
[IMG]http://i.imgur.com/UzHf8HC.jpg[/IMG]
Line / Pattern
[IMG]http://i.imgur.com/D1pmqNS.jpg[/IMG]
但其實最重要, 最難O既係
There is NO Rule
試多影多諗多
就會知道, 上面講O既只係參考, 到真係影O個陣, 想象力同創意, 比起RULES 係更加有影響力
[IMG]http://i.imgur.com/PrN3izw.jpg[/IMG]
[IMG]http://i.imgur.com/ocOhr0Q.jpg[/IMG]
[IMG]http://i.imgur.com/FG9WGMS.jpg[/IMG]
[IMG]http://i.imgur.com/39QaQhJ.jpg[/IMG]
基本構圖大致上就有幾種
最基本同出名O既就係
Rule of thirds
基本上佢係來自golden spiral
[IMG]http://i.imgur.com/FXWHAwV.png[/IMG]
於是乎
用rule of thirds 構圖個重點
好似咁
[IMG]http://i.imgur.com/trZu6RN.jpg[/IMG]
或者咁
[IMG]http://i.imgur.com/G11Hvx5.jpg[/IMG]
將一個畫面分成9格
將重點放O係每條線O既交會點
張相就會比較好睇
另外有
Rule of odd
有時構圖影人, 或者影一D物件
影單數O既效果
會比雙數好睇
[IMG]http://i.imgur.com/WstGC1C.jpg[/IMG] (呢個例子比較差)
[IMG]http://i.imgur.com/uBCQBKQ.jpg[/IMG]
當然會有例外
因為有時構圖係要Balance
所以有時可以影雙數都得
[IMG]http://i.imgur.com/3xCufT9.jpg[/IMG]
兩個人
佢地一前一後
平衡左個構圖
但上面個圖好似無咩Space
於是乎
空間都係一個構圖O既要素
[IMG]http://i.imgur.com/UsABXEB.jpg[/IMG]
隻貓前面有D位俾佢
咁樣個構圖都會好D
如果係行緊O既話
咁就梗係要有 Space to move
[IMG]http://i.imgur.com/NtrZW6Z.jpg[/IMG]
上面有講平衡
咁最平衡O既構圖
就梗係Symmetry啦
[IMG]http://i.imgur.com/Dz0g6g4.jpg[/IMG] (非廣告圖, 試鏡頭相黎)
而對稱之外,
重可以加一個 Frame
[IMG]http://i.imgur.com/MDWvQtx.jpg[/IMG]
[IMG]http://i.imgur.com/VJ5BpN8.jpg[/IMG]
[IMG]http://i.imgur.com/zHrYDg0.jpg[/IMG]
如果有時覺得一個畫面好多野
咁可以去 Simplify 佢
[IMG]http://i.imgur.com/ifCoIxw.jpg[/IMG]
當然
亦都可以有background O既情況下Simplify
[IMG]http://i.imgur.com/3YFfw1x.jpg[/IMG]
[IMG]http://i.imgur.com/3RxUBkj.jpg[/IMG]
另外影景的話
可以計返 Aspect Ratio
[IMG]http://i.imgur.com/j7mMdM9.jpg[/IMG]
(我諗住分三份, 不過畫得差......ok?)
而Viewpoint
都影響構圖
[IMG]http://i.imgur.com/ORX2spR.jpg[/IMG]
除左上面講O既
重有 Parallel
[IMG]http://i.imgur.com/8ZztkwV.jpg[/IMG]
Diagonal
[IMG]http://i.imgur.com/UzHf8HC.jpg[/IMG]
Line / Pattern
[IMG]http://i.imgur.com/D1pmqNS.jpg[/IMG]
但其實最重要, 最難O既係
There is NO Rule
試多影多諗多
就會知道, 上面講O既只係參考, 到真係影O個陣, 想象力同創意, 比起RULES 係更加有影響力
[IMG]http://i.imgur.com/PrN3izw.jpg[/IMG]
[IMG]http://i.imgur.com/ocOhr0Q.jpg[/IMG]
[IMG]http://i.imgur.com/FG9WGMS.jpg[/IMG]
[IMG]http://i.imgur.com/39QaQhJ.jpg[/IMG]
本貼文共有 0 個回覆
此貼文已鎖,將不接受回覆
發表文章 | 發起投票 |